

Rather than heroic or resolving, his male determination to revive Mono is selfish and harmful. Aside from a few lizards and birds, the only living things are the Colossi, and you kill them one by one. Also, the land of Shadow Of The Colossus is largely abandoned. It feels not like self-defence, or even a battle, but like murder – you find these creatures and you slaughter them. The Colossi, though large and strong, are mainly docile and isolated. Mono is the very portrait of women in male power fantasies: flawless, passive, unnecessary and unused as anything but motivation and reward for the hero.īut Wander's behaviour is hardly heroic. Placed on top of an altar at the start of the game, she's even framed like a trophy.


For the majority of Shadow Of The Colossus, Mono lies dead, preserved in ethereal beauty, waiting for Wander to finish his quest and collect her. Further still, she's a perfect, pretty, passive object. There's no dressing up that she is a trophy that the male protagonist is trying to earn. Typically the women in male power fantasies are awarded to the hero in some tangential way – the guy saves the world and the woman can't help but falling for him - but in Shadow Of The Colossus, Mono and her love are very straightforwardly the spoils of Wander's quest. Mono for example is a literal prize for Wander. Wander standing in front of Mono at Shadow of the Colossus's central alter.
