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Switch steel assault
Switch steel assault







switch steel assault

SWITCH STEEL ASSAULT ZIP

  • Level design feels fresh with the zip line used as a tool in it so much.
  • switch steel assault switch steel assault

    the gimmick is you have a zip line you can shoot sideways and upwards to create a platform or quick traversal. Side-scrolling action shooter gameplay.Four difficulties – very easy, easy, normal, and expert.Can rebind controls for both keyboard and the controller buttons.Button prompts for – Xbox, 360, PlayStation 4, PlayStation 1-3 and Nintendo Switch.Graphics – fullscreen, resolution, v-sync, frame rate cap, bilinear filter, CRT filter, CRT curvature slider, border art, and border art Scanlines.This gorgeous game might be better on sale, but it’s an accomplished title that does many things with skill. Trading in the 1-life setup for co-op would be a wise start, as would be the addition of scoring. It does need to look closer at the retro arcade classics of yesteryear that it aims to honor, though. Steel Assault nails its presentation, and I’m impressed more than enough that I’ll keep an eye out for Zenovia Interactive’s next release. The $14.99 launch price can understandably lead to hesitation, even if much (and I stress much) of the game is high quality. With no co-op, scoring, or timer, replay value is subpar. The short length actually probably works insofar it lessens potential frustration. And, of course, will appeal to the glutton for punishment in us.ĭifficulty and all, this game might take you a little over an hour. Mastering the diverse levels and finding the difficulty becoming manageable is satisfying. There are also parts where you’re on vehicles, such as riding a boat or hanging off an aircraft. While I found it a bit awkward to use in the heat of the moment, it made for some clever platforming. Returning to compliments, Steel Assault has some variety I appreciate, like the zipline. But, it is a game that finds its initial charm sharing space with annoyance in short order. Which isn’t the case, as the presentation shows far too much care. Perhaps the biggest blunder is a lack of co-op! How many retro arcade classics have Zenovia Interactive played? This inexplicable absence makes Steel Assault feel less like an arcade homage and more like a rushed release. So again, an idea’s conveyed with no follow-up another disappointment. Speaking of missing options, the PR I received for this game mentioned that it “promotes players to keep trying to beat their own times.” Yet, the game does not seem to record times. Maybe if it let you keep score in true arcade fashion, it’d be more palatable, but that option is sadly missing.

    switch steel assault

    Calling it arcade conveys something it is not, so even as a gag, it’s tough not to be disappointed. Also, the arcade manager who set those dip switches would likely get canned. A single-life to beat the game?! If this were actually in an arcade, you’d spend your whole roll of quarters in minutes. There’s an arcade mode, which I presume is a troll attempt from the devs. Very Easy feels more akin to easy to normal for this genre, so it wasn’t long before I changed to that. I also suspect the difficulty options are based to a greater extent on their experience, not playtesters. It quickly becomes apparent that Zenovia Interactive had steep difficulty as a priority. You won’t get sick of these highly listenable tracks, even when you hear them repeatedly.Īnd hear them repeatedly, you will. The soundtrack is pretty near perfect for this type of game. The overall visual presentation does little to generate complaints. There was a bit where I fell through the ground, but that was more an exception than a rule, where backgrounds are foreground blended. To describe specific scenes in a game just five chapters long might be borderline spoiler territory, but everything impresses from start to finish. The presentation’s, in a word, wonderful with a capital W! Elaborate pixel art and copious vibrant colors make me long to take a break from the action and stare at the screens for a spell. In truth, calling these visuals great might be selling them short. A world that, despite its post-apocalyptic status, looks great. How many arcade-type games have noteworthy plots? You play as a whip-wielding soldier in a sci-fi world. But for a side-view action game of this style, the story is ultimately not that important as it’s largely unnecessary. The plot isn’t all that interesting, or memorable for that matter. A broader appeal Steel Assault probably doesn’t have. It also brings difficulty that, despite some admirable efforts, might only have genre enthusiasts buying it. Steel Assault brings 90s style arcade action to the Nintendo Switch, with a first-class audio/visual package.









    Switch steel assault